About Fangwall
Fangwall is a dino evolution run game for one thumb: drag to steer your little raptor, and wherever you steer, you shoot. In the first minute you blast gates on the road, watch them power up as you hit them, run through an arch and evolve into something bigger. Then a wall of numbered stone blocks stands across the road, and you smash your way through it.
It is an evolution runner and a lane shooter in one, with a monster evolution tree that grows from what you feed it: steer, shoot, evolve, and break the wall at the end of every world.
What you feed is what you become
Gates stand in pairs across the road: Grass, Fire, Water and Storm. Shooting one powers it up, and every shot is a vote. The type you feed the most is the type you evolve into at the next arch. Your raptor can grow into a crested runner, a plated giant or a long-necked titan, and feed Water all the way to end the line as a T-rex. Dragons, slimes and storm spirits wait down the other lines.
- Four types, four stages, sixteen forms
- Switch types at an arch and you become a crossbreed, two types in one body
- Tap the ring to molt back to the form you were before
Your body is your health
There is no health bar. Your evolution stage is your life. Every hit knocks you down a stage, and at your smallest one more hit ends the run. Grow big and you can take a beating. Stay small and every dodge counts.
Smash the wall
Every world ends at a wall of numbered stone blocks. Break one block a row to push through, or sweep the whole row for more coins and gems if you are strong and fast enough. Touch a block you have not broken and the run is over, so pick your lane. The last row is the warden itself. Every run ends on what you earned, and every run makes the next one stronger.
Monsters and alphas
Spiky blobs swarm you, toothed fish charge, and a stone giant takes a lot of shooting to bring down. A horned alpha locks onto your lane and holds there. Shoot it down in the standoff or get out of its way before it charges.
Every world plays differently
Run through forests, lava fields, coasts and storm moors. Roots rise across the road, lava cracks erupt, swells roll in with a gap to steer for, and lightning strikes a lane. Each hazard warns you first, and there is always a way through. From world five the warden at the wall carries two types at once.
Grow your attack
- Your shots split and spread as you evolve
- Level up mid-run and pick one power card of three
- Fill the Surge meter to unleash your line's special: a thorn wall, a firestorm, a tidal wave or a chain storm
- Earn gifts as you go deeper: a sidekick that guards you, a lance that strikes the block behind, a steel plate that rams one block for you
Keep what you become
The world resets every run, your creature does not. Spend coins on upgrades for the road, spend gems from the wall on a permanent tree of powers, and climb your Bloodline for damage you keep forever. Every form you reach goes into your Creatures collection, and every line can be mastered.
Made for one thumb
One drag does everything: steer and aim at once, with no fire button. Short runs that fit a bus stop, and a reason to go one more time.
Every dino evolution run takes a few minutes, and every one changes what you grow into next. If you enjoy an evolution runner where the gates you shoot decide your monster evolution, Fangwall was made for you.
Free to play. An ad can show between runs, and one purchase, Remove ads, takes those away for good.